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Japan during the Sengoku - or, "Warring States" - Period: each player assumes the role of a great Daimyo with all of their troops.
At the start of the game players must achieve a strong starting position.
If battle ensues between opposing armies, the unique Cubetower plays the leading role. The troops from both sides are thrown together and the cubes that fall out at the bottom show who has won immediately.
Owning provinces, temples, theatres and castles means points when scores are tallied. Whichever Daimyo has the highest number of points after the second tally becomes - SHOGUN.
Shogun Big Box includes the base game of Shogun, Tenno's Court Expansion 1, Samurai Expansion Module 2, Military Leaders Expansion Module 3 and Chambers Expansion Module 4.
At the start of the game players must achieve a strong starting position.
If battle ensues between opposing armies, the unique Cubetower plays the leading role. The troops from both sides are thrown together and the cubes that fall out at the bottom show who has won immediately.
Owning provinces, temples, theatres and castles means points when scores are tallied. Whichever Daimyo has the highest number of points after the second tally becomes - SHOGUN.
Shogun Big Box includes the base game of Shogun, Tenno's Court Expansion 1, Samurai Expansion Module 2, Military Leaders Expansion Module 3 and Chambers Expansion Module 4.