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|Number of Players||1-4 Players|
Nations:The Dice Game is a dice-driven variant of the civilization building game Nations. As in the original game, every player strives to build the mightiest and most successful civilization, each on their respective game board. Familiar features include civilian- and military buildings, advisors, colonies, and wonders. The available buildings are defined by the players' dice, and the resources they "produce". Advisors, colonies and wonders give points and chips that may once per turn be exchanged for rerolls or resources.
Nations: The Dice Game is a game for 1-4 players that takes 10-15 minutes per player and shares many concepts with the civilization-building game Nations while still offering its own challenges.
44 production dice (20 basic, 8 gold/food, 8 books/stone, 8 military)
8 wooden player markers
12 event tiles (war and famine, 3 each for 4 ages)
60 progress tiles (buildings, military, advisors, colonies, wonders, 15 each for 4 ages)
Reroll and production chits
Rules, boards, player aids, solo material etc