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|Designer||Flaminia Brasini, Virginio Gigli, Simone Luciani|
|Number of Players||1-4|
|Mechanics||Action Drafting, Income, Set Collection, Variable Player Powers, Variable Set-up|
The game is based on the XVI century legend of the Golem of Prague, an anthropomorphic clay statue that Rabbi Loew animated in an effort to protect his people. The players will take the role of kabbalists to create and grow these powerful and magical creatures which will be moved to the main places of magical Prague under the control of their masters. Players will also create powerful Artifacts and will cast several kinds of spells. All of these actions done to earn points and, after 5 rounds, determine a winner.