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|Designer||Alex Crispin, Thomas Pike, James Shelton|
|Number of Players||1-4 Players|
|Mechanics||Cooperative Play, Dice Rolling, Paper-and-Pencil, Press Your Luck, Role Playing, Storytelling|
In the most confined, twisting passageways; in the vaulted eaves of the highest towers; in the fetid air drawn sharply into your panicked lungs – there will you find his creation. For he is the Plague Lord, emanator of an all-encompassing evil. A monstrous mass of weeping pustules, it would be his most perverse pleasure to watch as you slowly succumb to the agonising torment of the Black Death...
1 New Boss
The Plague Lord, only growing stronger the more infected he becomes
15 New Chapters
The Plague Lord’s deranged followers, and new locations within the Dark Castle
3 New Characters
Versatile new prisoners ready to join the quest
3 Character Dice
Representing the new prisoner’s endowment of skills
5 New Items
Vital new weapons and equipment for prisoners to discover in the depths
1 Plague Dice
Used to control the contraction and spread of this vile disease
New Mechanic – the Plague!
This Adventure Pack introduces a new mechanic to the system – the Plague. As if the horrors, traps, and challenges of the Dark Castle were not already enough to haunt the prisoner’s every waking thought, there is now a new kind of threat to contend with. As they explore the labyrinthine castle passages, players can now encounter Carriers, plague-infected lunatics bent on spreading the disease. Certain interactions with Carriers can cause prisoners to contract, spread, and even succumb entirely to this rampant atrocity, adding a new dimension and weight to the game’s risk-reward decisions.
A copy of Escape the Dark Castle is required to use this set. However, as with all our Adventure Packs, this new content can be played as a standalone, themed adventure or mixed into the base set to increase variety and replay value.