Dice Theme Park

C$63.95
In stock
Article code 5060756410152
In Dice Theme Park, when you activate your attractions you’ll pip down the dice that were activated, and then move them to an adjacent tile.
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Designer Adrian Adamescu, Daryl Andrews
Year 2022
Number of Players 1-4
Time 75-90 minutes
Ages 14+
Mechanics Action Drafting, Hand Management, Solo / Solitaire Game, Tile Placement, Turn Order: Role Order, Worker Placement with Dice Workers
Theme Management
Game Video N/A

In Dice Theme Park, when you activate your attractions you’ll pip down the dice that were activated, and then move them to an adjacent tile. You can then activate that tile and move the dice again, creating a cascade that can go on as long as you have tiles to activate. This means the more efficiently you can move your dice around to activate the most rewarding rides, the more points and money you receive. It’s combo-tastic!

You’ll be able to customise your park with various upgrades, attractions, and mascot skills. Each game you’ll create a new park with new combos to explore. Synergies between attraction tiles, mascot skills, upgrades, and administrators will mean that every time you play Dice Theme Park it’s a new and exciting experience.

 

Contents:

  • 1 Score Board (290 x 145mm)
  • 4 Theme Park Boards
  • 36 Hex Attraction Tiles
  • 63 Dice (yellow, green and blue)
  • 24 Mascot Meeples
  • 1 Dice Bag
  • 8 Score/Turn Markers + 1 Round Track Marker
  • 24 Staff cards (63 x 88mm)
  • 6 Administrator Cards (63 x 88mm)
  • 20 Meeple Skills Cards (63 x 88mm)
  • 4 Player Aid Cards (63 x 88mm)
  • 10 Award Cards (44 x 64mm)
  • 12 Monorail Cards (44 x 64mm)
  • 132 Tokens
    • 36 Upgrades
    • 32 Movement Tokens
    • 4 Extra Score Tokens
    • 60 Scoring Tokens (15 X 1, 15 X 2, 15 X 5, and 15 X 10)
    • 50 Coin Tokens (25 X $1 and 25 X $5)
  • 68 Activation Cubes
  • Solo Components
    • 12 Solo AI Cards
    • 14 Solo Award Cards (44 x 64mm)
    • 1 Round Track Overlay