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|Number of Players||1-4|
|Mechanics||Card Drafting, Cooperative Game, Deck, Bag, and Pool Building, Hand Management, Variable Phase Order, Variable Player Powers|
An ancient Nameles has begin moving north, spreaing death and decay wherever it goes. Only two of the youngest mages see it coming, a boy from the woods who speaks to the plants and a girl deeply connected with a wild beast.
Into The Wild contains a continuation of The New Age story with a new narrative expedition, one new nemesis, and two new breach mages, as well as new gems, relics, treasures, and minions.
- 2 Breach Mages
- 39 Player Cards
- 1 Nemesis
- 17 Nemesis Cards
- 18 Treasure Cards
- 6 Randomizer Cards