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Create an accountDesigner | Seth Johnson |
Year | 2018 |
Number of Players | 2-6 Players |
Time | 30-360 Minutes |
Ages | 8+ |
Mechanics | Action Point Allowance System, Area Control/Area Influence, Set Collection |
Theme | Science Fiction, Spies/Secret Agents |
Game Video |
SpyMaster takes place over five rounds. Each round begins with intelligence being gathered using the I-split-you-choose mechanism, with the spymaster player divvying the available intelligence cards into files. The players go around and take one stack in clockwise order, ending with the spymaster. By playing intelligence cards from hand, players take turns moving agent meeples—both their own and freelance agents—into position to control the areas, meet mission requirements, and claim the mission cards. At the end of five rounds, the player with the highest value in accomplished missions, along with bonuses for remaining intelligence in hand, wins!
Contents:
- Global Operations board
- 6 Agency boards
- 18 Special Agent meeples
- 18 Freelance Agent meeples
- Spymaster card and pawn
- 100 Intelligence cards
- 60 Mission cards
- Rule book