Sheriff of Nottingham

Out of stock
Article code 853211004127
Prince John is coming to Nottingham! As a fellow merchant, I am sure you can see why this is as an opportunity for us to sell goods in the bustling city during the Prince’s visit.
Designer Sérgio Halaban, André Zatz
Year 2014
Number of Players 3-5
Time 60 Minutes
Ages 14+
Mechanics Drafting, Set Collection, Bluffing
Theme Medieval, Robin Hood

An exciting game of bluffing, bribery, & smuggling! Prince John is coming to Nottingham! As a fellow merchant, I am sure you can see why this is as an opportunity for us to sell goods in the bustling city during the Prince’s visit. However, we must first get our goods through the city gate, which is under the watch of the “honorable” Sheriff of Nottingham.

The Sheriff of Nottingham is a fun and engaging game for all where each player will have the chance to step into the shoes of the Sheriff himself!  Other players, acting as Merchants will attempt to bring their goods into the city for profit.  Beware though, while many may act as honest merchants, there is always the possibility of contraband being smuggled into the city! Experience Nottingham in a whole new way! Declare your goods, deal with the Sheriff and secure victory in a fun-filled and exciting adventure!

You have come to Nottingham with your Goods on market day, and the only thing standing between you and your hard-earned profits is the Sheriff. All you need to do is bluff or bribe your way past him. ..or maybe, tell the truth!As a merchant, your goal is to convince the Sheriff to let you in – by any means necessary! At the end of the game, the merchant with the most wealth wins! Will you be a sly cheese merchant? Perhaps the luxurious silk dealer? The choice is yours!Are you going to play it safe and bring in common commodities? Apples, bread, cheese, and chickens will bring a bit o’ coin, or are you willing to chance bringing in some contraband? I hear that Will, the new Innkeeper is looking for a crossbow… and the Friar always pays well for mead.

Load your Merchant Bag: After deciding upon the goods that you would like to take to market, place them into your bag, and snap it closed. Next, you will declare what is in your bag to the Sheriff!You must declare the correct number of goods you placed into the bag, along with one kind of legal good. What you actually have in your bag is up to you.The Sheriff: Players take turns assuming the role of Sheriff throughout the game. When you are the Sheriff, you can inspect any number of merchant bags, or even decide not to inspect any bags!Players are encouraged at this stage to make deals, bribe the Sheriff with a bit of coin, or play innocent. After the Sheriff has checked the Merchant’s bags, penalties are paid out and goods successfully brought into Nottingham are added to the Merchant’s stands to be counted as points at the end of the game!


216 Playing Cards; 5 Merchant Bags; 5 Merchant Stands; 110 Coins; 1 Sheriff Marker; Rules

Check out Wil Wheaton playing Sheriff of Nottingham on TableTop!

Watch Shut Up & Sit Down Play

If you require the 216 sleeves needed for the cards in this game, we recommend: Three packs of
Ultrapro Card Sleeves Standard Clear (66mmX91mm). This will provide the minimum number of sleeves needed to fully sleeve this game.

Other choices include:
Three packs of
Mayday Card Sleeves Clear (63.5mmX88mm).
Three packs of
Ultimate Guard Card Sleeves Premium Soft Standard Clear (66mmX93mm).
Five packs of
Fantasy Flight Card Sleeves Grey Standard Clear (63.5mmX88mm).