Scoville

C$86.95
In stock
Article code 9781938146701
The town of Scoville likes it hot! Very hot! That means they love their peppers – but they're too busy eating them to grow the peppers themselves. That's where you come in.
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Designer Ed Marriott
Year 2014
Number of Players 2-6 Players
Time 60-90 Minutes
Ages 13+
Mechanics Auction/Bidding, Grid Movement, Set Collection
Theme Farming

The town of Scoville likes it hot! Very hot! That means they love their peppers – but they're too busy eating them to grow the peppers themselves. That's where you come in.

You've been hired by the town of Scoville to meet their need for heat. Your role as an employee of Scoville is to crossbreed peppers to create the hottest new breeds. You'll have to manage the auctioning, planting, and harvesting of peppers, then you'll be able to help the town by fulfilling their orders and creating new pepper breeds. Help make the town of Scoville a booming success! Let's get planting!

A round of Scoville consists of a blind auction, which determines player order, a planting phase, a harvesting phase, and a fulfillment phase. Each round, the players plant peppers in the fields. Throughout the game, the available opportunities for crossbreeding increase as more peppers are planted. When harvesting, players move their pawn through the fields, and whenever they move between two planted fields, they harvest peppers. If, for example, they harvest between fields of red and yellow peppers, they crossbreed those and harvest an orange pepper. Harvested peppers are then used to fulfill the town's peppery desires!

Contents:

1 Game Board; Many Pepper Tokens; 6 Player Screens; 6 Farmers; 6 Discs; 65 Auction Cards; 48 Market Cards; 30 Recipe Cards; 12 Award Plaques; A Bunch of Coins; 18 Bonus Action Tiles; 4 Breeding Charts