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In Dragon Scales, designed by Richard Launius (Arkham Horror, Elder Sign), players take the role of villains that are bold enough to take on a mighty, three-headed dragon. Each villain will have their own unique deck of actions and tactics to use against their opponents. Each player will also roll dice each turn that are slotted on their board for different actions. As dice are slotted, benefits are awarded based on rolling more dice of a certain face.
The main objective is to either slay the dragon by eating all three heads or escape. If a player escapes while the others are fighting, and are the only villain near the exit, they gain bonus points for fleeing. On the other hand, if they flee and the dragon is killed, the player gets a penalty for running. A lot depends on whether the dragon is slain or not, as well as what the players roll.