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Article code DNR-696859265600
After one hundred years in service, the Panama Canal still is one of the most important and impressive engineering achievements in modern times.
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Designer Gil d'Orey, Nuno Bizarro Sentieiro, Paulo Soledade
Year 2014
Number of Players 2-4 Players
Time 100 Minutes
Ages 12+
Mechanics Area Control / Area Influence, Dice Rolling, Pick-up and Deliver, Point to Point Movement, Stock Holding, Worker Placement
Theme Economic, Nautical, Transportation

Built in 1914, it held a prominent role in the deployment of military vessels during WWI and in the conflicts that have followed. Nowadays commercial usage is the core business of the Channel; its economic impact is profound and has not only developed the region, but in fact helped define shipping throughout the world.

In the wake of the Canals opening hull designs were influenced accordingly; ships fell into three categories, those that could travel through easily and in groups (Feeder class), massive ocean going ships too big to enter the Canal (ULCV or Ultra Large Container Vessels), and the new standard - designed to the maximum limits of the Panama Canal. These ships are called PANAMAX.

In Panamax each player manages a shipping company. Companies accept contracts from both US coasts, China and Europe and deliver cargo in order to make money, attract investment and pay dividends. At the same time the players accumulate their own stock investments and try to make as much money as possible in an effort to have the largest personal fortune and win the game.

Panamax features several original mechanisms that blend together; an original dice (action) selection table, pickup-and-deliver along a single bi-directional route, a chain reaction movement system pushing ships to make room throughout the Canal and a level of player interaction that is part self-interest, part mutual advantage and the freedom to choose how you play.

On their turn, players remove a die from the Action table to select Contracts and Load Cargo or Move ships until the pool of dice is emptied ending the Round. Over the course of 3 Rounds these actions are blended during the turn to create a logistics network which each player uses to ship their cargo, minimize transportation fees and increase the net worth of their Company. Each Company has a limited amount of Stock that the players can purchase in exchange for investing receiving a dividend each Round. The questions for the players will be which companies are likely to yield higher dividends?

There's more to explore and several ways to win, but we ask that you join us at the table and celebrate the 100th Anniversary of the Panama Canal with a session of PANAMAX!


Game Board
Rule Book
Summary and Bonus card leaflet
4 Company Clipboards
4 wood cubes
4 wooden discs
16 Company ship tiles
20 Shares of Company Stock
36 Cargo dice
51 cards
44 flag tokens
16 white Action dice
8 Unique ship tiles
24 tokens
90 plastic coins