Mystery Rummy: Case 4: Al Capone & the Chicago Undercity

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Article code 084626002013
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  • 86 Cards
  • 68 Evidence cards
  • 18 Gavel Cards
  • Instructions

Players collect Evidence cards for each gangster and score points by making melds. Playing Gavel cards adds a strategic twist to the game. If a player has a complete set of Evidence cards for any member of the gang at the end of a hand, it results in bonus points and if all eight Al Capone cards are in a players possession - it's a Shut Out!

 

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