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|Designer||S. Craig Taylor|
|Number of Players||2-4 Players|
|Mechanics||Dice Rolling, Grid Movement, Hexagon Grid, Impulse Movement, Simulation, Simultaneous Action Selection, Three Dimensional Movement|
A World War 2 Air Battle Game
Mustangs allows players to re-create aerial dogfights using famous fighter aircraft of the United States, Germany and Japan from the years 1944 and 1945. The game's air units and rules re-create the most important capabilities of, among others, sich famous fighter planes as America's versatile F-4U "Corsair" and amazing P51 "Mustang" (the game's namesake), Germany's feared FW-190 "Butcher Bird" and innovative Me-262 jet, and Japan's amazingly agile A6M "Zeke" (also called "Zero") and powerful Ki.84 "Frank". Only this time there is a difference - this time, YOU are in the cockpit.
An interesting and entertaining re-creation of history, Mustangs is also a highly competitive game of chess-like subtlety played by cleverly maneuvering the colorful counters representing the history World War 2 fighter aircraft. Either side can win. Your decisions will make the difference.
95 Die-Cut Playing Pieces
1 14" x 22" Gameboard
1 Rules Sheet
1 Battle Manual
2 Decimal Dice
2 Game Cards
4 Control Cards