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|Designer||Miguel Coimbra, Rob Daviau|
|Number of Players||3-5 players|
|Mechanics||Cooperative Play, Dice Rolling, Grid Movement, Hand Management, Role Playing|
During an expedition to Antarctica, scientists have exposed the vestiges of an ancient city of gigantic proportions behind a chain of - to all appearances - impassable mountains.
Inspired by the popular novel At the Mountains of Madness by H.P. Lovecraft, Mountains of Madness is a new crazy creation from Rob Daviau, with illustrations from the great Miguel Coimbra (Sea of Clouds).
Imagine yourself sitting on a plane. Players have to cooperate to reach the top of the Mountain and then escape safely, but the Mountain has more than one trick up its ghastly sleeve. In horror, you realize that the higher you fly, the crazier your teammates become! Each step you take, the leader must gather the necessary equipment from all other players to keep on flying.
Quick and clear communication is the key - but how will you stick together when your team starts developing weirder and weirder behavior? Play to find out!
1 Mountain board
5 double-sided Player Boards
1 Airplane figurine
1 Sand Timer (30 seconds)
1 Sled board
6 Leadership tokens
1 Penalty die
36 Encounter tiles
66 Madness cards
11 Relic tokens
48 Equipment cards
11 Relic cards
15 Injury cards