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|Designer||Wolfgang Kramer, Richard Ulrich|
|Number of Players||2-4|
|Mechanics||Commodity Speculation, Pick-up and Deliver, Variable Player Powers|
|Theme||Economic, Medieval, Negotiation, Transportation|
A reinvisioning of Die Handler.
Europe during the Middle Ages. You are a merchant, owner of important markets in 6 majestic cities of Europe. At the heart of this commercial trade are 6 different kinds of goods: cloth, iron, wine, food, silk and salt. These goods are, as much as possible, acquired at a low price. They are then transported by wagon to another city where, if the market is properly managed, they will be sold for a considerable profit. And what do you want to do with all that money? Make a name for yourself by raising your social status. At the end of the game, the player who managed to make the most prestigious name for himself wins the game.
Please note: These products have some shelf wear and are final sale.
Contents: board, 3 Wooden wagons, 54 Goods in 6 colors, 1 Wooden Courier pawn, 16 Coat of arms tiles, 4 Sets of movement tiles, 4 Price wheels, 8 Investment cards, 21 Influence cards, 5 Letter of Credit cards, 6 Bonus markers, 2 Gray cylinders, 1 Turn Sequence board, 100 coins, 4 Screens, Rulebook