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From the imagination of legendary game designer Richard Garfield comes a game unlike anything the world has ever seen—a game where every deck is as unique as the person who wields it and no two battles will ever be the same. This is KeyForge, where deckbuilding and boosters are a thing of the past, where you can carve a path of discovery with every deck, where you can throw yourself into the game with the force of a wild wormhole and embrace the thrill of a tactical battle where wits will win the day!
Along with this new breed of game comes a new world: the Crucible, an artificial world built from the pieces of countless planets across the stars. Here, anything is possible. This world was built for the Archons, god-like beings who, for all their power, know little about their own origins. The Archons clash in constant struggles, leading motley companies of various factions as they seek to find and unlock the planet’s hidden Vaults to gain ultimate knowledge and power.
KeyForge: Call of the Archons is the world’s first Unique Deck Game. Every single Archon Deck that you'll use to play is truly unique and one-of-a kind, with its own Archon and its own mixture of cards in the deck. If you pick up an Archon Deck, you know that you're the only person in existence with access to this exact deck and its distinct combination of cards. In fact, in just the first set of KeyForge, Call of the Archons, there are more than 104,000,000,000,000,000,000,000,000 possible decks!
Every Archon Deck contains a full play experience with a deck that cannot be altered, meaning it's ready to play right out of the box. Not only does this remove the need for deckbuilding or boosters, it also creates a new form of gameplay with innovative mechanics that challenges you to use every card in your deck to find the strongest and most cunning combinations. It is not the cards themselves that are powerful, but rather the interactions between them—interactions that can only be found in your deck. Your ability to make tough tactical decisions will determine your success as you and your opponent trade blows in clashes that can shift in an instant!
Within each of your Archon Decks in KeyForge: Call of the Archons, you will find creatures from three of the Crucible’s seven great Houses, each with a unique culture, history, and skill set that makes them exceptional. The brawlers of Brobnar are a boisterous people who love a good fight. Meanwhile, Mars fights with "traditional" ray guns and flying saucers. The angelic crusaders of Sanctum float on golden wings, protecting the weak and destroying the blasphemous. Scholars of Logos seek true understanding, often through deranged experiments. The demons of Dis are unmatched in ruthlessness as they steal their vanquished opponents’ souls. Shadows is filled with rogues and thieves, repurposing what they steal from other Houses to survive. Lastly, the creatures of Untamed reject civilization, living true to their nature in the wilds of the Crucible. By uniting the members of these Houses in countless ways, there are infinite paths to victory!
As you race to gather Æmber and unlock the Crucible’s hidden Vaults, the Keyforge: Call of the Archons Starter Set is the perfect place to begin your adventures. In this set, you will find two fixed training decks: Miss “Onyx” Censorius and Radiant Argus the Supreme. These decks are standard to every Starter Set, and they have the same cards in every copy. However, you will also find two unique Archon Decks that set you on your path to forging your own destiny. The secrets within these decks are unknown to all until you break their seals! The Keyforge: Call of the Archons Starter Set also includes a collection of keys, tokens, chain trackers, and status cards to give you and your chosen opponent everything you need to start playing!
- 2 unique KeyForge Archon decks; 6 Key Tokens; 2 Chain Tracker Cards & Tokens; 26 Æmber Tokens; 22 Damage Tokens; Radiant Argus the Supreme Starter Deck; Miss "Onyx" Censorius Starter Deck; 10 Stun Status Cards; 10 Power Status Cards