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|Designer||David B. Bromley|
|Number of Players||2-6|
|Mechanics||Hand Management, Player Elimination, Take That|
|Theme||Card Game, Mafia|
Each player starts with a gang of nine characters. To try to get rid of other gangsters, contracts are played on them. If these contracts are not blocked by anyone, the targeted gangster is placed on the hitlist. As soon as six gangsters are on the hitlist a mobwar is started. This means that, at the start of every turn, the first character on this list is eliminated. This goes on until the list is empty.
Mobwars can also be triggered by cards being played. When no more than the last six or fewer characters are in play a constant mobwar is going on, until only one player has characters left.
Family Business is fast and furious, and the goal is survival! What's in the cards for your gang?