Log in if you have an account
Having an account with us will allow you to check out faster in the future, store multiple addresses, view and track your orders in your account, and more.Create an account
Sorcerers and wizards are not the only practitioners of the magical arts. Esoteric orders of arcane initiates push the boundaries of magic beyond the limits of tomes and blood. Arcana: Societies of Magic details six different organizations that employ unique styles of magic to achieve their ends. They are the Abbey of Green Steel, The Dragon Gang, The School Beyond the Veil, Servants of Decay, Tribunal of Arcane Law, and the Temple of the Living God.
Arcana: Societies of Magic requires the Dungeons & Dragons Players Handbook Third Edition.