Council of 4 Board Game

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Article code 889696006806
Control the Councils and gain selling rights across the land. 
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Designer Simone Luciani, Daniele Tascini
Year 2015
Number of Players 2-4
Time 40-75 Minutes
Ages 10+
Mechanics Hand Management, Modular Board, Point to Point Movement, Route/Network Building
Theme Economic

Control the Councils and gain selling rights across the land. 

In Council of 4, players act as wealthy merchants, each one looking to form their own trade empire across the three kingdoms. However, each city in these kingdoms is ruled by a Council that isn’t willing to just let just anyone set up shop. Players must gain sales rights by manipulating the people sitting on the various city Councils. Doing so will allow them to get the contracts they need to make a sale. By connecting cities where they have influence, they create networks and score points. If the Councils prove troublesome, players can always look to gain the favor of the Queen, herself, and gain sales rights that way.

Royal Aid

If the Councils aren’t working for you, you can directly ask the Queen for assistance in gaining the permits you require. 

Control Cities

Form trade networks across the land, gaining bonuses each time you add another city to your control.

Influence the Council

Manipulate the members sitting on the council of each city in order to gain trading rights all across the kingdoms. 


  • 1 Queen Miniatures
  • 24 Councilor Miniatures
  • 4 Big Merchants Miniatures
  • 44 Small Merchants Miniatures
  • 90 Politics Cards
  • 45 Business Permit Tiles
  • 7 General Reward Tiles
  • 5 Queen's Reward Tiles
  • 30 Servant Tokens
  • 14 City Tokens
  • 8 Marker Tokens
  • 4 Player Aid Cards
  • 1 Main Board
  • 1 Track Board
  • 1 Rulebook

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