Pre-order Highlights - August 2019

Marvel: Crisis Protocol Miniatures Game



Price: $110.49

Players: 2
Ages: -
Playtime: -
Estimated Release Date: October 2019

A Hulk-sized amount of hype was generated at Gen Con this year with the announcement of two brand-new Marvel games.

The first of these games is Marvel: Crisis Protocol, a miniatures skirmish game where players assemble teams of heroes and villains chosen from Marvel Comics’ extensive roster of characters to do battle with their super-heroic abilities.

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Players will also be able to freely mix and match all of the available miniatures, letting them create their dream Avengers lineup, a villainous alliance straight out of the darkest timeline, or even an unlikely alliance of heroes and evil-doers just to see what would happen. This flexibility stands in stark contrast to many other miniatures games wherein specific factions are a built-in feature.

In addition to the dice rolling that you’d expect from a miniatures game, Crisis Protocol adds some new mechanics to the old skirmish game formula. For instance, the abilities and moves of each character are activated by spending a limited resource called “Power”. Power is generated at the start of the turn and when a character takes damage, adding an element of resource management to the game.

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The core set comes with enough miniatures for two complete teams (Black Widow, Captain America, Captain Marvel, Iron Man, and Spider-Man for the heroes. Baron Zemo, Crossbones, Doctor Octopus, Red Skull, and Ultron for the villains), as well as a terrain set, counters, dice, and rules.

I don’t know about y’all, but I’m going to have a hard time resisting the urge to shout “Avengers Assemble!” everytime I get this game to the table.

Marvel Champions Living Card Game


Price: $67.99

Players: 1-4
Ages: -
Playtime: -
Estimated Release Date: October 2019

The second big Marvel release that was announced at Gen Con, Marvel Champions represents the latest addition to Fantasy Flight Games’ ever-growing stable of living card games.

In Marvel Champions, one to four players must each select a hero (each with their own cards and abilities) and work together as a team to defeat a villainous scenario. A host of ally, support, event, and upgrade cards give each player a variety of options for dealing with challenges, and since your hand refills at the end of every turn, there’s no reason not to throw everything you have into the fight. This makes gameplay incredibly fast paced compared to some other card games, and rewards quick thinking during play.

Champions is also interesting in the way it emphasizes not only each hero’s super persona, but also their alter ego. This means that you don’t just fly around as Iron Man shooting lasers and quipping one-liners, but you also get to use Tony Stark’s skill set as an inventor and technologist. For instance, Tony’s “Futurist” ability allows the player controlling him to look through the top three cards of their deck, letting them dig for a specific card that’ll give them the edge in battle. In effect, each hero is both a fighter and their own support character. The strategy is in choosing the right moment to take advantage of each.

Marvel Champions is set to follow the same sales model of Fantasy Flight’s other LCGs (The Lord of the Rings, Game of Thrones, Arkham Horror, Legend of the Five Rings), releasing additional Hero and Scenario packs further down the line. This means the game will have a long shelf life, as players will be free to pick up new expansions and challenges as they master the game.

Paladins of the West Kingdom


Price: $41.61
Players: 1-4
Ages: 12+
Playtime: 90-120 min.
Estimated Release Date: October 2019

A new release from Renegade Games (makers of Architects of the West Kingdom and the North Sea Saga), Paladins of the West Kingdom puts you in the shoes of the Nobility of West Francia in 900 CE. With the kingdom beset on all sides by raiders and enemies, players must construct defenses, safeguard the faith, and clash with the enemies of the kingdom. To do so, they will have to enlist the help of specific paladins and use their limited pool of workers efficiently.

Successfully completing the tasks above will award victory points, which are tallied at the end of the game to determine the winner. Much like the previous game in the West Kingdom series, Architects of the West Kingdom, the choices that a player makes during each of the game’s seven rounds build on one another, creating an interesting strategic puzzle and ensuring that there is no one path to victory.

Paladins of the West Kingdom also boasts the distinctive art of Mihajlo Dimitrievski, who also did the art of the North Sea series of games. His art has a cartoon-like quality to it that is a pleasure to look at without undermining the serious historical subject manner of the game. The bold character designs make it easy to tell what each card and component does at a glance, making it easy to get an overall picture of the game state.

Paladins of the West Kingdom is currently on our Employee Pricing rotation, so if you feel like saving a few bucks on the latest edition to an excellent game series, now’s the time to order!

Dungeon Drop



Price: $16.11

Players: 1-4
Ages: 10+
Playtime: 10-20 min.
Estimated Release Date: Q4 2019

A quirky twist on the dungeon-crawling formula, Dungeon Drop sees players fighting and looting their way through a randomly generated dungeon filled with monsters and treasure. But unlike other similar games, Dungeon Drop has a truly unique mechanism for generating the dungeons that players will have to delve through.

True to its name, at the beginning of each game players will generate their unique dungeon by gathering an assortment of colourful cubes - representing monsters, treasure, and other things you’d expect to find a dungeon - before dropping them onto the table. The positions in which the cubes land determine the layout of the dungeon, with rooms formed between “pillar” cubes. So yes, this game has you literally dropping your dungeon onto the table every time you play!

With an estimated playtime of 10-20 minutes, chances are you can fit several fast and fun sessions of Dungeon Drop into your games night without breaking a sweat (not to mention you get the thrill of tossing coloured cubes onto the table repeatedly, which should appeal to the overgrown toddler in everyone).

Like Paladins of the West Kingdoms, Dungeon Drop is also currently part of our Employee Pricing rotation.

And feel free to check out the rest of our available pre-orders here.

(Note: The prices listed in this article reflect the price of each pre-order at the time of publishing, and may be subject to change. All release dates are estimates based on publisher information.)

Alex, Editor Errant
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