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The Dice Combo Knockabout And Warp 6 Game
Item Number:
0086362006615
Manufacturer:
DICE GENERAL
- one white felt board
- one black felt board
- 2 black d8
- 3 black d6
- 4 black d4
- 2 yellow d4
- 3 yellow d6
- 4 yellow d4
- 1 white d8
- 2 white d6
- 3 white d4
WARP 6: Guide your fleet of ships down the spiral path before your opponent does. Your fleet is composed of four-, six-, and eight-sided dice. A die moves as far as the number indicated on its face, but gets rerolled whenever it warps down a level by landing on another ship. If you can manage to warp down six levels, you'll reach the end in no time.
Creator Note:
"What I love about this game is that there is a lot of variety in the gameplay for such a simple concept. There are interesting interactions between the players, offensive and defensive plays, and strategies which favor those who can look ahead a bit. There's also a momentum that propels the games towards the endgame as the ships near the final goal."
KNOCKABOUT:
Maneuver your army of four-, six-, and eight-sided dice around the board to knock your opponent straight off the map and into the gutter. Each die can move as far as the number on its face. However, a die gets rerolled whenever it is knocked about by friend or foe. A strategic game of position and calculation.
Creator Note
"The concept is what intriques me... the using of dice as both counters and as random number generators. It's a very elegant strategy game in which you're always calculating odds. It's a game where a lot can change with one well-placed (and a little lucky) knock."
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